diff --git a/src/elasticity/solvers/IterativePressureSolver.cpp b/src/elasticity/solvers/IterativePressureSolver.cpp
index 6a0f164d45fcf52c873bf20638bc33cf546e10f3..c84a4faccc97ba6d7456b0985593cd1fcafc471a 100644
--- a/src/elasticity/solvers/IterativePressureSolver.cpp
+++ b/src/elasticity/solvers/IterativePressureSolver.cpp
@@ -21,7 +21,6 @@ bool IterativePressureSolver::Method(IElasticity &assemble, Vector &u) {
           << endl;
 
   Vector uNew(u);
-
   Initialize(assemble, uNew);
   while (!iteration.IsFinished()) {
     bool converged = Step(assemble, uNew);
@@ -84,29 +83,29 @@ bool KlotzPressureSolver::Step(IElasticity &assemble, Vector &u) {
   return conv;
 }
 
-void CalculatePrestress(IElasticity &assemble, Vector &u) {
-  int prestressSteps{1};
-  Config::Get("PrestressSteps", prestressSteps);
-  int prestressLevel=0;
-  Config::Get("PrestressLevel", prestressLevel);
-  Vector uPrestressLevel(assemble.GetSharedDisc(),prestressLevel);
-  uPrestressLevel.Accumulate();
-  IterativePressureSolver prestressSolver(assemble.GetElasticityProblem(), prestressSteps);
-  prestressSolver.Method(assemble, uPrestressLevel);
-  LagrangeTransfer lagrangeT(uPrestressLevel,u);
-  lagrangeT.Prolongate(uPrestressLevel,u);
-  assemble.InitializePrestress(u);
-  //u.Clear();
-}
-
-//old version
+//TODO implement EG Prolongarte and use this newer version again!!!
 //void CalculatePrestress(IElasticity &assemble, Vector &u) {
 //  int prestressSteps{1};
 //  Config::Get("PrestressSteps", prestressSteps);
-//
+//  int prestressLevel=0;
+//  Config::Get("PrestressLevel", prestressLevel);
+//  Vector uPrestressLevel(assemble.GetSharedDisc(),prestressLevel);
+//  uPrestressLevel.Accumulate();
 //  IterativePressureSolver prestressSolver(assemble.GetElasticityProblem(), prestressSteps);
-//  prestressSolver.Method(assemble, u);
-//  mout << "u after preStressSolver.Method " << u << endl << endl;
+//  prestressSolver.Method(assemble, uPrestressLevel);
+//  LagrangeTransfer lagrangeT(uPrestressLevel,u);
+//  lagrangeT.Prolongate(uPrestressLevel,u);
 //  assemble.InitializePrestress(u);
 //  //u.Clear();
-//}
\ No newline at end of file
+//}
+
+//old version
+void CalculatePrestress(IElasticity &assemble, Vector &u) {
+  int prestressSteps{1};
+  Config::Get("PrestressSteps", prestressSteps);
+
+  IterativePressureSolver prestressSolver(assemble.GetElasticityProblem(), prestressSteps);
+  prestressSolver.Method(assemble, u);
+  assemble.InitializePrestress(u);
+  //u.Clear();
+}
\ No newline at end of file